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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Nana Skalski
Poseidaon
13919
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Posted - 2016.07.25 13:40:57 -
[1] - Quote
CCP Falcon wrote:So again with this topic coming up, I have to ask the super simple question that I ask many of our players who are unhappy with highsec ganking:
In a sandbox game that's designed purely around player interaction, cause and effect, action and reaction, why should the game provide you with a 100% safe option, and why should there be a position in EVE where you're isolated from interaction with other players? Is staple of said interaction must be PKing and:
CCP Falcon wrote:I don't see the logic in CONCORD being anything more than a deterrent, the same way as any real world law enforcement agency operates. They're punitive rather than than proactive in their law enforcement, just the same as real world law works. They act on the principle of an eye for an eye, actually a lot more severe than real world law enforcement.  ..if you see this in that light, as real life model, let these criminals in game prisons for some time, that would be a quick way of getting rid of them.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13919
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Posted - 2016.07.25 14:00:18 -
[2] - Quote
Ima Wreckyou wrote:Nana Skalski wrote:..if you see this in that light, as real life model, let these criminals in game prisons for some time, that would be a quick way of getting rid of them. How about 15min? What abo0ut ban on high sec for one month
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13920
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Posted - 2016.07.25 14:19:27 -
[3] - Quote
Jenn aSide wrote:Nana Skalski wrote:Ima Wreckyou wrote:Nana Skalski wrote:..if you see this in that light, as real life model, let these criminals in game prisons for some time, that would be a quick way of getting rid of them. How about 15min? What about ban on high sec for one month, gates would not let you in. CONCORD pods you and you wake up in prison colony in low sec. Cant jump clone to high. Yep, that sure does sound like fun in a game that is supposed to be dangerous all the time. I have a better idea, how about people learn to play (surviving, and thwarting the schemes of those who want to kill you is a big part of the game) rather than trying to figure out how to get CCP to punish people who spent the time to learn how to play? Same as wardec vs established industrial corporation in High. Very funny indeed. They l;earned how to play the game also. But they learned not to be gankers and wardec spammers. Yes, I am as realistic as it goes, all the way. Mre than Falcon would ever allow the game to be probably, but he is community manager.
Responsibility is not a button, it must have consequences and you know how they look in real.
Question is, we go for realism or just a mocking caricature of it? Now its just a caricature.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13921
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Posted - 2016.07.25 14:29:40 -
[4] - Quote
Jonah Gravenstein wrote:Lucy Lollipops wrote:After I read developers answers like the one above I think they deserve to lose every single hisec miner/social/pve player, I would be extremely curious to see what would happen to this game. It won't happen, many of the hisec miner/social/PvE players are also wardeccers, pirates and gankers or are well aware of the nature of the game and plan accordingly. I'm one of those that plans accordingly, kindly desist from associating me with people who want the game to change to suit them. Quote:I think developers really deserve it. What they deserve more customers that embrace the niche nature of their product, and less customers like you. You are developing product to suit needs of your consumers, consumerbase is developed by whole market.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13921
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Posted - 2016.07.25 14:41:11 -
[5] - Quote
Lolipops, Its not racism, its called playstyle chauvinism.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13922
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Posted - 2016.07.25 14:47:50 -
[6] - Quote
I will call this particular chauvinism, a CCPnism. Sounds somewhat like syphilis. 
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13923
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Posted - 2016.07.25 14:57:45 -
[7] - Quote
Jenn aSide wrote:Nana Skalski wrote:I will call this particular chauvinism, a CCPnism. Sounds somewhat like syphilis.  Chauvinism? Again, how is understanding the game, and accepting that as individuals it is our personal responsibility to keep our selves safe some form of "chauvinism"? Why would you choose to play EVE if you don't even like what EVE is? You seem to not realize what I like and what I dont like. Playing the game suggests I at least somewhat like it, but do I have to like everythiong about it? Of course no. What counts is do I feel like playing the game or not, because of things that I like or not like.
That I express my feelings about the gameplay now, doesnt mean I did not had in mind all of it for a long long time. Just now seems to be good moment to say something.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13923
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Posted - 2016.07.25 15:05:29 -
[8] - Quote
I see more CCPnists come to the resccue of falling state of gameplay.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13923
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Posted - 2016.07.25 15:13:02 -
[9] - Quote
Let ganker gank another ganker for fun for all eternity. \o/
In low sec.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13923
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Posted - 2016.07.25 15:25:32 -
[10] - Quote
Jenn aSide wrote:Nana Skalski wrote:Let ganker gank another ganker for fun for all eternity. \o/
In low sec. And there it is. Don't play the way you like, play the way (and in the place) that Nana Skalski prefers you to play. The "playstyle chauvinism" you claimed existed does exist, only it comes from you, not the gankers. You revealed your self with your comment, you are against a totally legal and valid playstyle. Even when i did play in High Sec, I didn't expect others to stop playing their way because I didn't like it. I knew that it was on me to take care that they didn't kill me. Not chauvinism at all, compromise. They will play like they want, only change will be where.  Gankers will gank, carebears will care, averyone happy. 
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13929
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Posted - 2016.07.25 17:44:57 -
[11] - Quote
Only CCP can kill EVE, considering that even players who supposedly dont like this game play it.   
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13931
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Posted - 2016.07.25 18:44:40 -
[12] - Quote
Ralph King-Griffin wrote:Snowflake generation incomming , man the cats and the nados! Fit the ishkurs for sig tanking ,prep your tear buckets ladies and gentlemen GO GO GO!!!!
*Looks around*
.( .__.).
.(.__. ).
.( .__.).
Oh, you optimist you. If only they would be here.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13931
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Posted - 2016.07.25 19:28:26 -
[13] - Quote
Teckos Pech wrote:Nana Skalski wrote:Lolipops, Its not racism, its called playstyle chauvinism. No, it is called realizing what kind of game we are playing. And playing a game is a choice. Nobody is forcing you into this type of game. You, on the other hand are like the house guest from Hell who won't leave, constantly complains about the house you are staying in, and wants to change stuff that is not yours. You are also guest here, dont forget that. Its not your home. Is just a game. And stuff. All is CCP stuff. And sandbox too. Must be regulated with some laws to not become litter. As in your neighborhood.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13931
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Posted - 2016.07.25 19:36:35 -
[14] - Quote
Brokk Witgenstein wrote:No. No stinking law. Too much of that cr4p IRL -- in my game I want freedom.
Just accept the loss, LEARN how to improve your piloting skill and move on. Remember, consequences, actions have consequences.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13931
|
Posted - 2016.07.25 19:40:39 -
[15] - Quote
Teckos Pech wrote:Vincent Athena wrote:CCP Falcon wrote: I don't see the logic in CONCORD being anything more than a deterrent, the same way as any real world law enforcement agency operates. They're punitive rather than than proactive in their law enforcement, just the same as real world law works.
That IS NOT the way real world law enforcement is set up. What do you think all those TSA agents are doing at airports? They are not providing consequences for blowing up an aircraft, they are there to stop it from happening in the first place. Even in game you have done so many changes that make ganking harder; increased hit points for freighters, faster CONCORD response times, and so on. CCP has been a little proactive against ganking. CONCORD is also proactive in that it does not allow capital ships into high sec. Well, just to add something regarding police and RL (I know this is a game...still, this might surprise some). Here in the U.S. the police do NOT have to help anyone. That is in fact, the law. Warren v. District of Columbia. The ruling in that case was that the police do not have to provide police service to citizens. In essence, IRL, the police are under no obligation to help you in anyway (if you live in the U.S.). In game, CONCORD will always show up (if you are in HS and under a war dec) and make sure to burn the aggressor's ship down. If they will not help you next time, you can be so crazy happy about that.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13931
|
Posted - 2016.07.25 19:52:37 -
[16] - Quote
Why gankers should not accept consequences of their actions. They should live in lawless space if they really want such freedom.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13931
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Posted - 2016.07.25 20:29:18 -
[17] - Quote
Maekchu wrote:Nana Skalski wrote:Why gankers should not accept consequences of their actions. I mean CONSEQUENCES. As in they should live in lawless space if they really want such freedom. I would be better CONCORD Leader than all of them.
Panaja Paukonsuo, what have you done for High sec for now? Nothing. They lose their ship, they lose sec status and they get a 15 min timer. These are the consequences for the ganker. The victim only losses their ship. When they lose enough sec status, EVERYONE can shoot at them until they either grind it back up or pay rather expensive tags. But I suppose that is not enough. More consequences for gankers and less for carebears. Seems fair and balanced. These are jokes, not consequences. Lawles nature, lawless place for it.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13931
|
Posted - 2016.07.25 20:43:48 -
[18] - Quote
Ima Wreckyou wrote:Brokk Witgenstein wrote:Come one dudes. Don't make me stand up for the gankers. I really don't like 'em but there was no exploit here. It was a legit gank with legit consequences and the pilot was in error. Case close, aye? We are getting closer with you... every day.. with every post.. you can almost see the light... we are not far away now. https://forums.eveonline.com/default.aspx?g=posts&t=101626 High sec is saved many times by you all, every gank brings you closer to victory. Pyrrhic victory.
The days of such reigns must end fast.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13931
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Posted - 2016.07.25 21:03:04 -
[19] - Quote
Ima Wreckyou wrote:[quote=Nana Skalski]You can not win this, as we will fight for EVE as long as the servers are up and do our best to eradicate the bot-aspirant disease from this brilliant game. And as we all know, the CODE always wins, always! You will win, but not what you want, Pyrrhic victory, as I said. Having such dedication will bring you closer to it even faster.
And your bot disease is non existent. All lies.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13931
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Posted - 2016.07.25 21:15:54 -
[20] - Quote
I beheld the earth, and, lo, it was without form, and void; and the heavens, and they had no light.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13931
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Posted - 2016.07.25 21:36:45 -
[21] - Quote
Not a toy, an aspect of truth.
And you do not see everything, even when you think you see nothing. 
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13933
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Posted - 2016.07.25 22:06:00 -
[22] - Quote
Brokk Witgenstein wrote:Nana Skalski wrote:And you do not see everything, even when you think you see nothing.  I could tell you what I think I'm seeing, but then you'd mistake me for "one of them". All I'm saying is ... if you think you can do a better job in this player driven game, by all means start up a service to scout/escort industrials complete with logi, scouts, webber and ECM. Run the math, see what you can charge people for this service, bang pots and pans to get some customers, build up a solid reputation -- then I will take this for anything but idle banter.
That is not my way of playing this game. I have my own ways. Appealing to me.
You can all ignore what I do, what I say. Cant ignore it? Maybe you should. Will be easier to understand when time will come. Its not that its something important. Its nothing.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nana Skalski
Poseidaon
13933
|
Posted - 2016.07.25 22:34:00 -
[23] - Quote
Teckos Pech wrote:Brokk Witgenstein wrote:Nana Skalski wrote:And you do not see everything, even when you think you see nothing.  I could tell you what I think I'm seeing, but then you'd mistake me for "one of them". All I'm saying is ... if you think you can do a better job in this player driven game, by all means start up a service to scout/escort industrials complete with logi, scouts, webber and ECM. Run the math, see what you can charge people for this service, bang pots and pans to get some customers, build up a solid reputation -- then I will take this for anything but idle banter. Pearls before a swine Brokk. Your suggestion borders on emergent game play. Heck it is emergent game play. And everyone knows Nana Skalski is not here for emergent game play. I dont need emergent gameplay, I dont need gameplay at all. I leave it all to you. I will watch how you all perform, CODE especially.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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